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Blood bowl 2 make 3 passes
Blood bowl 2 make 3 passes









I don't imply to say that making passes in general more risky necessarily need to be a bad thing. since the human thrower never will make inaccurate throws.Īm I wrong, please correct me. I can just be wildly wrong with how it is suppose to work or perhaps passing was that overpowered before?!?įor example the "Diving Catch" skill in a human catcher lost allot of appeal at least. If they made it so "wildly inaccurate" was at two lower than the skill of the player or the passing table shifted the skill of the player then passing would be more viable in my opinion. This seem to hit skills such as dump-off really hard as it becomes way riskier to make that roll now with risk to throw the ball way off in a random direction. I would rather have a greater chance for an inaccurate throw than risk a "wildly inaccurate" throw any time of the day, the "wildly inaccurate" result is really bad. In my opinion the BB2020 rules made passing way riskier than it ever was as the risk of a catastrophic failure is much greater and Blood Bowl is all about risk management. In BB2020 rules the same human thrower will make an accurate throw on 3-6, wildly inaccurate on a "2" and Fumble on a "1". in the current rules they will naturally make a short pass as accurate on a 4-6, inaccurate on a 2-3 and fumble on a "1". A player with a passing skill of 2+ will NEVER make an inaccurate pass as there are no modifier to the skill just for the dice.

blood bowl 2 make 3 passes

The passing skill of a player basically only decide if a pass is accurate or inaccurate.

blood bowl 2 make 3 passes

I might just not understand the new rules but this is how I interpret it and please correct me if I'm wrong. Not sure that was needed as passing already was a sub optimal way to play Blood Bowl. From the information that I think I have understood the new passing rules seem to make passing way riskier than it ever was.











Blood bowl 2 make 3 passes